About the Project

Disclaimer: This is a visual design project, not a modification to the base game.

Don't we all wonder what some older games would look like if they got a fresh coat of paint? That's the feeling that I got while replaying Alpha Centauri. The gameplay is still there, but the interface is dated and stuck in the 90's. This is a personal project that I'm taking on during my senior year in college where the main goal is to completely redesign the look and feel of the user interface in the Sid Meier classic, Alpha Centauri.

original Alpha Centauri UI (1998)

original Alpha Centauri UI (1998)

The Artist

Keegan Chua is a senior illustration student studying at the Maryland Institute College of Art. Currently he is interning at Sparkypants Studios as a UI Art Intern working with the team on the studio's first major upcoming title. He plans on working in the games industry as a UI Artist and Designer post-graduation.

Contact Me: kchua.art@gmail.com
Site: www.keeganchua.com


The Project Mentor

Dave Inscore is the Art Director at Sparkypants Studios, and is a proud alum of Maryland Institute College of Art ('95 Illustration). Back in 1998 he was the Firaxis artist responsible for the look and feel of the UI in Sid Meier's Alpha Centauri. He is excited to help guide Keegan as he attempts to breathe much needed life back into SMAC's "vintage" interface graphics :-)